{{ floorMapName }}
STREAK
{{ streakX }} / {{ streakY }}
{{ a0.ringEl }}
{{ a0.imgEl }}
✓ READY
{{ a0.tipName }}
{{ a0.tipDesc }}
{{ a0.plate }}
{{ a0.orderRank }}
{{ a0.spd }}
{{ a1.ringEl }}
{{ a1.imgEl }}
✓ READY
{{ a1.tipName }}
{{ a1.tipDesc }}
{{ a1.plate }}
{{ a1.orderRank }}
{{ a1.spd }}
{{ a2.ringEl }}
{{ a2.imgEl }}
✓ READY
{{ a2.tipName }}
{{ a2.tipDesc }}
{{ a2.plate }}
{{ a2.orderRank }}
{{ a2.spd }}
{{ e0.ringEl }}
{{ e0.imgEl }}
{{ e0.tipName }}
{{ e0.tipDesc }}
{{ e0.plate }}
{{ e0.orderRank }}
{{ e0.spd }}
{{ e1.ringEl }}
{{ e1.imgEl }}
{{ e1.tipName }}
{{ e1.tipDesc }}
{{ e1.plate }}
{{ e1.orderRank }}
{{ e1.spd }}
{{ e2.ringEl }}
{{ e2.imgEl }}
{{ e2.tipName }}
{{ e2.tipDesc }}
HOVER THE SKULL
This boss has a unique mechanic. Read it before you fight.
⬇
{{ e2.plate }}
{{ e2.orderRank }}
{{ e2.spd }}
{{ centerLog }}
⚑ FORFEIT THE BATTLE?
{{ forfeitText }}
{{ moveMistEl }}
{{ activeName }}
{{ stepLabel }}
{{ hoverName }}
{{ hoverPC }}
{{ hoverMeta }}
{{ hoverFxEl }}
{{ hoverText }}
◎ SELECT TARGET
{{ pendingName }}
{{ targetHint }}
⁂ DECREE OF BATTLE ⁂
{{ c.portraitEl }}
{{ c.move }}
→ {{ c.targetName }}
{{ c.power }}
COMBAT LOG
this encounter · click outside to close
ROUND {{ t.round }}
{{ l.text }}
{{ invTitle }}{{ invUsage }}
{{ c.g }}{{ c.n }}{{ c.q }}
FILTERS
{{ fg.label }}
⚠
{{ invFullMsg }}
{{ it.genderGlyph }}▲
{{ it.tierRoman }}
{{ it.lvBadge }}
✕
+
{{ invTip.name }}
{{ invTip.meta }}
{{ invTip.stat }}
{{ invTip.eff }}
⚒
{{ dismTitle }}
{{ dismSubtitle }}
Tap the {{ dismDimLabel }} you want, then confirm once.
{{ dismGradePicked }} {{ dismDimLabel }} selected · {{ dismGradeCount }} items
{{ dismConfirmTitle }}
Lit grades are dismantled \u2014 the number is what they lose. Dark grades are left alone \u2014 the number is what is being kept.
{{ b.label }}
{{ b.count }}
SALVAGE
{{ dismYields }}
{{ mhatchTitle }}
{{ rw.grade }}
×{{ rw.count }}
{{ mhatchMut }}
{{ slotShopTitle }}
{{ slotBuy.headline }}
{{ slotBuy.capText }}
Nothing left to buy.
{{ slotBuy.costText }} · {{ slotBuy.haveText }}
Current capacity: {{ invCap }} / {{ invMaxCap }} slots
{{ p.price }}
Purchases open Steam checkout. Slots are permanent for this save.
PURCHASE SUCCESSFUL
{{ slotOkText }}
EQUIPMENTPOWER{{ charPowerText }}{{ ultBox.tag }}“{{ ultBox.name }}”ACCOUNTLv {{ playerLevel }}
{{ c.g }}{{ c.q }}
AUTO-OPTIMIZE · PREVIEW
{{ optMetricLabel }} {{ optPowerFrom }} → {{ optPowerTo }}{{ optOverallNote }} · {{ optBagNote }} · creatures, souls and scrolls untouched
{{ r.slot }}
{{ r.fromName }} → {{ r.toName }}
sockets: {{ r.fromSock }} → {{ r.toSock }}
{{ optUnchanged }} slot(s) unchanged
{{ optUnfitNote }}
{{ invSoulName }}
{{ invClassName }}
CLASSES ▾
{{ invClassName }}Class Lv {{ invSoulLevel }}
{{ classXpLabel }} · to next
{{ s.statVal }}
{{ s.statAbbr }}
ILLEGAL
{{ s.illegalWhy }}
{{ s.slot }} — Empty
{{ e2.num }}
{{ e2.abbr }}
{{ s.soulGlyph }}
{{ s.soulGGlyph }}
▲
{{ s.srLevel }}
NO SOUL SLOTTED
{{ eqItem.name }}
{{ eqItem.tier }}
{{ eqItem.grade }}
{{ eqItem.base }}
{{ eqItem.effect }}
{{ eqHover.name }}
{{ eqHover.pc }}
{{ eqHover.meta }}
{{ eqHover.fxEl }}
{{ eqHover.text }}
SOUL CRYSTALS
{{ c.name }}
{{ c.badge }}
A character soul is always bound — it can be exchanged but never removed. Warrior is the default soul.
{{ m.name }}
{{ m.plateLine }}
{{ m.plateType }}
{{ m.name }}
{{ m.grade }}
Lv {{ m.level }}
ILLEGAL
{{ t.illegalWhy }}
{{ t.statVal }}
{{ t.statAbbr }}
{{ t.slot }} — Empty
{{ e2.num }}
{{ e2.abbr }}
EQUIP · {{ eqSlotName }}
{{ eqCurrent.upgLabel }}
{{ eqCurrent.upgMeta }}
CURRENTLY SLOTTED — {{ eqCurrent.removeHint }}
{{ eqCurrent.name }}
{{ eqCurrent.gGlyph }}
{{ eqCurrent.sockInfo }}
{{ eqCurrent.apt }}
{{ eqCurrent.stat }}
AVAILABLE
{{ c.blockWhy }}
{{ c.gGlyph }}{{ c.name }}
{{ c.meta2 }}
{{ c.blockWhy }}
{{ c.tierRoman }}
{{ c.name }}
{{ c.meta }}
SOCKETED: {{ c.sockInfo }}
{{ c.mvName }}
{{ c.power }}
{{ c.cd }}
{{ c.iconsEl }}
{{ c.stat }}{{ c.qty }}
No items in inventory fit this slot.
SCROLL · {{ scrollSeq.tier }}
{{ scrollSeq.name }}
{{ scrollSeq.shown }}
{{ scrollSeq.ench }} {{ scrollSeq.stat }} · BAND {{ scrollSeq.band }}
{{ scrollSeq.lo }}{{ scrollSeq.hi }}
⚠ REPLACE SOCKETABLE
Socketing {{ scNewName }} will DESTROY the currently slotted {{ scOldName }}. This cannot be undone.
{{ itemDet.name }}
{{ itemDet.meta }}
{{ itemDet.stat }}
{{ itemDet.desc }}
COMPARED WITH WHAT YOU WEAR
{{ cp.slot }}
{{ cp.curName }}
{{ cp.curStat }}
{{ cp.curSock }}
This item
{{ cp.newStat }}
{{ cp.newSock }}
{{ cp.delta }}
{{ cp.sockDelta }}
Worn totals include anything socketed. Slot counts are gem + rune + scroll.
{{ itemDet.equipLabel }} ›
▲ UPGRADE
{{ itemDet.bossLabel }}
⚒ DISMANTLE
Dismantles for {{ itemDet.dismNote }}
CLOSE
CODEX
{{ cc.num }}
{{ cc.name }}
{{ cc.err }}
{{ hatchV.seqText }}
CLICK · SKIP HOLD · FAST
{{ hatchV.eggName }}
{{ hatchV.eggGrade }} Egg
HATCH GRADE CHANCES
{{ o.grade }}
{{ o.pct }}
Mutant
alternate colour · cosmetic
{{ hatchV.mutePct }}%
{{ hatchV.message }}
{{ hatchV.sexGlyph }}
{{ atlasCrName }}
FLOOR MAP
{{ fl.theme }}
BOSS KEYS
× {{ fl.keyCount }}
{{ sheetV.name }}
{{ ty.n }}
{{ sheetV.meta }}
EXPERIENCE
{{ sheetV.xpLabel }}
SOUL · WHEN SLOTTED IN PASSIVE ARMOUR
{{ sl.slot }}
{{ sl.text }}
{{ sl.scope }}
APTITUDE
{{ sheetV.aptSvg }}
MOVES
{{ mv.n }}
{{ mv.lvl }}
{{ mv.info }}
{{ mv.iconsEl }}
{{ mv.desc }}
{{ mv.upNote }}
ADVANCEMENT LINE
{{ ev.n }}
{{ ev.floors }}
{{ ev.evolveNote }}
→
GAME SETTINGS
{{ o.label }}
{{ o.desc }}
{{ o.val }}
›
{{ o.val }}
{{ o.keyLabel }}
{{ setNote }}
{{ setDlg.title }}
{{ setDlg.body }}
AUTOPLAY OPTIONS
{{ o.label }}
{{ o.desc }}
ADVENTURE LOG
{{ ch.title }}
{{ ch.date }}
{{ ch.count }} ENTRIES
THE CHRONICLE IS UNWRITTEN
Your first battle will open Chapter I.
{{ advChTitle }}
{{ advChDate }}
{{ ev.icon }}
{{ ev.time }}
{{ ev.text }}
{{ ev.time }}
{{ ev.result }}
{{ ev.parties }}
{{ ev.meta }}
{{ advBtParties }}
{{ advBtMeta }}
{{ advBtResult }}
DETAIL EXPIRED
Turn-by-turn detail of this wild battle was compacted after the retention window. Boss and PvP battles retain full detail forever.
{{ r.text }}
{{ r.flags }}
BREEDING
Ichor
{{ breedFoodFmt }}
{{ p.num }}
{{ p.status }}
{{ p.m.glyph }}
CHOOSE PARENT
{{ p.m.name }}
{{ p.m.meta }}
{{ p.m.glyph }}
{{ p.f.glyph }}
CHOOSE PARENT
{{ p.f.name }}
{{ p.f.meta }}
{{ p.f.glyph }}
PAIR GRADE
{{ p.pairGrade }}
{{ p.rateLine }}
⏸ {{ p.stallWhy }}
⚿
{{ p.lockTitle }}
extra pens buy parallelism, not throughput
DLC
⚿
DLC EXPANSION
Available with the Menagerie expansion
{{ pickTitle }}
{{ ch.t }}
{{ c.glyph }}
{{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
{{ c.types }}
1 · ITEM TYPE
{{ g.section }}
{{ craftTierStepLabel }} · TIER
{{ craftGradeStepLabel }} · GRADE
OUTPUT
Choose a type, class and tier.
{{ craft.name }}
{{ craft.gradeLine }}
{{ craft.statText }}
{{ craft.effText }}
{{ craft.gradeNote }}
QUANTITY
MATERIALS
{{ cw.cur }}{{ cw.total }} / {{ cw.have }}
{{ craft.reqText }}
✦ {{ craftToast.name }}{{ craftToast.tierRoman }}
{{ puName }} GROWS STRONGER
REACHED LEVEL {{ puLv }}
{{ r.tag }}
{{ r.oldName }} {{ r.oldMeta }}
{{ r.oldEff }}
➞
{{ r.newName }} {{ r.newMeta }}
{{ r.newEff }}
VICTORY
WIN STREAK {{ streakX }} / {{ streakY }}
✦ YOU HAVE CLEARED FLOOR {{ floorNum }}! ✦
EXPERIENCE EARNED
{{ c.name }}
+{{ c.xp }}
{{ c.lvText }}
{{ sl.name }}
{{ sl.lvText }}
+{{ sl.xp }}
SPOILS
{{ rwLostText }}
{{ it.name }}
{{ it.sub }}
{{ it.tierRoman }}
{{ evoFromEl }}
{{ evoBlackEl }}
{{ evoToEl }}
{{ flamesEl }}
{{ evoBurstEl }}
{{ evoFromName }} is changing…
{{ evoFromName }} became {{ evoToName }}!
YOU WERE
DEFEATED
WIN STREAK
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
0 / {{ streakY }}
STREAK BROKEN
0 / {{ streakY }}
{{ bossIntroEl }}
{{ floorMapName }}
CHOOSE YOUR QUARRY
☠
{{ apLabel }}
{{ apSubText }}
↓ DESCEND
{{ portalPrevFloor }}
{{ floorStreakLabel }}
{{ floorStreakX }} / {{ floorStreakY }}
{{ letterTitle }}
{{ ln.t }}
THE SKULL BEAT YOU
{{ skullDefeatName }}
{{ skullDefeatDesc }}
Every Apex boss past floor 100 carries a skull status like this one. Hover it in battle to read the mechanic before you commit.
{{ transitGlyph }}
{{ transitTitle }}
{{ transitFloor }}
{{ transitSub }}
{{ bossDen }}
FLOOR BOSS LAIR
{{ challengeLabel }}
{{ bossAutoLabel }}{{ bossAutoHint }}
⚿ BOSS KEYS
{{ bossKeys }}
{{ bossHovHint }}
{{ bossEnergyEl }}
Energy gathers at the platform…
{{ bossRespawnSec }}
THE ALPHA REFORMS
← RETURN
{{ bossReturnFloor }}
↑ ASCEND
{{ bAscSubText }}
SCENE
STREAK
{{ devStreak }}
PVP ARENA
{{ pvpRealm }}
AUTO PVP
{{ pvpNoteT }}
{{ pvpNoteD }}
{{ autoTierName }}
{{ autopvpRatingStr }}
RATING
{{ autopvpTicketsStr }} · {{ autopvpRecordStr }}
You attack with the team you have equipped now. Your defense is your daily snapshot — re-gearing shows up on defense at the next reset.
COMPETITIVE PVP
{{ pvpTierName }}
{{ pvpRatingStr }}
{{ pvpWLStr }}
{{ pvpBandStr }}
CHOOSE A CREATURE — TEAM LOCKS FOR THE MATCH
creatures in breeding pens are ineligible
{{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
RANKINGS
{{ pvpRealm }}
{{ boardCutText }}
NO ENTRIES YET
{{ lr.rank }}
{{ lr.name }}
{{ lr.won }}
{{ lr.tier }}
{{ lr.val }}
{{ pvpLeadMe.rank }}
{{ pvpLeadMe.name }}
{{ pvpLeadMe.won }}
{{ pvpLeadMe.tier }}
{{ pvpLeadMe.val }}
ROUND
{{ pvpClockRound }}
BANK
{{ pvpClockBank }}
{{ pvpGameStr }}
{{ pvpRampStr }}
{{ pvpOppStr }}
ORDERS SEALED — WAITING FOR OPPONENT
⚠ {{ pvpDcStr }}
{{ pvpBetweenScore }}
{{ pvpBetweenStr }}
OPPONENT FOUND
{{ pvpSplashName }}
{{ pvpSplashMeta }}
BEST OF 3 · TEAM LOCKED · DOUBLE-BLIND PICKS
ARENA MATCH
{{ pvpResultTitle }}
{{ pvpResultSub }}
RATING
{{ pvpResultRating }} ({{ pvpResultDelta }})
Arena battles grant no spoils, experience, or streak — rating alone.
{{ resumeNote }}
{{ replayLabel }}
REPLAY COMPLETE
deterministic playback — identical to the match, every roll
▲{{ advFloorLabel }}
⚔
{{ queueIconLabel }}
MATCH FOUND!
{{ pvpAcceptName }}
{{ pvpAcceptMeta }}
{{ pvpAcceptLeft }}
SECONDS TO JOIN — THE QUEUE KEEPS LOOKING EITHER WAY
PREMIUM SHOP
{{ shopWg }} WRAITHGOLD
{{ shopRows }}
{{ shopNote }}
CLOSE
CLASSES
{{ k.chain }}
{{ k.access }}
Class + T1 weapons. No creatures.
{{ k.ultLearn }}
{{ k.ultName }}
{{ k.ultDesc }}
✦ ACTIVE
{{ k.priceTxt }}{{ k.shortTxt }}
NOT PURCHASABLE
Unlocks are account-wide and permanent. Switching unequips all 8 gear slots back to the inventory — sockets stay on their items.
{{ clsConfirmV.title }}
{{ clsConfirmV.body }}
Choose your Path
The tower stirs… (loading class data)
{{ c.name }}
{{ c.types }} · Worn
{{ c.name }}
{{ c.apt }}
{{ c.types }}
You can unlock all jobs by clicking your name in the Equipment menu.
CHAMPION NAME
{{ cc.heroFinal }}
{{ cc.clsStage1 }} · STAGE 1 · THE TOWER AWAITS
{{ cc.clsStage1 }}
{{ cc.chosenName }}
{{ c.name }}
{{ c.gGlyph }}
Worn · Lv 1 · {{ c.types }}
ARMAMENT · TIER 1
{{ w.name }} · {{ w.slot }}
{{ w.eff }}
NAME YOUR CHAMPION TO CONFIRM
🔥INCENSE · {{ incLeftText }}
🥦BAIT · {{ baitLeftText }}
BURN INCENSE TO GET MORE SPAWNS
ADD BAIT TO HALVE THE WAIT
{{ droughtText }}
BUG REPORT SENT!
Thank you — it went in with your recent play and any errors on record.
CLOSE
REPORT A BUG
{{ fbCtxLine }}
Your recent play and any errors the game has thrown are attached automatically.
{{ fbErr }}
ALL-IN
{{ upg.allBody }}
{{ upg.allAfford }}
Every attempt spends the resource. There is no refund for the ones that fail.
CANCEL
UPGRADE
{{ upg.name }}
{{ upg.seqText }}CLICK · SKIP HOLD · FAST
{{ upg.from }}
→
{{ upg.to }}
{{ upg.costLine }}
A failed attempt spends the resource and changes nothing else.
{{ upg.msg }}
{{ upg.seqSub }}
{{ upg.pity }}
CLOSE