Turn your phone sideways
Herumon Tower plays in landscape.
If it does not turn, switch off your phone's rotation lock.
⚠ {{ warn }}
{{ floorMapName }}
ROUND
{{ round }}
STREAK
{{ streakX }} / {{ streakY }}
{{ a0.ringEl }} {{ a0.imgEl }}
✓ READY
{{ d.dur }}
{{ a0.tipName }}
{{ a0.tipDesc }}
{{ d.dur }}
{{ a0.plate }}
{{ a0.orderRank }}
{{ a0.spd }}
{{ a1.ringEl }} {{ a1.imgEl }}
✓ READY
{{ d.dur }}
{{ a1.tipName }}
{{ a1.tipDesc }}
{{ d.dur }}
{{ a1.plate }}
{{ a1.orderRank }}
{{ a1.spd }}
{{ a2.ringEl }} {{ a2.imgEl }}
✓ READY
{{ d.dur }}
{{ a2.tipName }}
{{ a2.tipDesc }}
{{ d.dur }}
{{ a2.plate }}
{{ a2.orderRank }}
{{ a2.spd }}
{{ e0.ringEl }} {{ e0.imgEl }}
{{ d.dur }}
{{ e0.tipName }}
{{ e0.tipDesc }}
{{ d.dur }}
{{ e0.plate }}
{{ e0.orderRank }}
{{ e0.spd }}
{{ e1.ringEl }} {{ e1.imgEl }}
{{ d.dur }}
{{ e1.tipName }}
{{ e1.tipDesc }}
{{ d.dur }}
{{ e1.plate }}
{{ e1.orderRank }}
{{ e1.spd }}
{{ e2.ringEl }} {{ e2.imgEl }}
{{ d.dur }}
{{ e2.tipName }}
{{ e2.tipDesc }}
{{ d.dur }}
HOVER THE SKULL
This boss has a unique mechanic. Read it before you fight.
⬇
{{ e2.plate }}
{{ e2.orderRank }}
{{ e2.spd }}
{{ centerLog }}
⚑ FORFEIT THE BATTLE?
{{ forfeitText }}
{{ ultHoverText }}
{{ moveMistEl }}
{{ activeName }}
{{ stepLabel }}
{{ hoverName }}
{{ hoverPC }}Duration {{ hoverDurText }}
{{ hoverMeta }}
{{ hoverFxEl }}
{{ hoverText }}
◎ SELECT TARGET
{{ pendingName }}
{{ targetHint }}
⁂ DECREE OF BATTLE ⁂
{{ c.portraitEl }}
{{ c.move }}
→ {{ c.targetName }}
{{ c.power }}
COMBAT LOG this encounter · click outside to close
ROUND {{ t.round }}
{{ l.text }}
{{ invTitle }}{{ invUsage }}
{{ c.g }}{{ c.n }}{{ c.q }}
⚿ {{ lk.hatch_all.line }} ⚿ {{ lk.breeding.line }} ⚿ {{ lk.dismantle_all.line }}
FILTERS
{{ fg.label }}
⚠ {{ invFullMsg }}
{{ it.genderGlyph }}
▲
NEW {{ it.tierRoman }} {{ it.lvBadge }}
✕
+
{{ invTip.name }}
{{ invTip.meta }}
{{ invTip.stat }}
{{ invTip.eff }}
⚒ {{ dismTitle }}
{{ dismSubtitle }}
Tap the {{ dismDimLabel }} you want, then confirm once. {{ dismGradePicked }} {{ dismDimLabel }} selected · {{ dismGradeCount }} items
{{ dismConfirmTitle }}
Lit grades are dismantled \u2014 the number is what they lose. Dark grades are left alone \u2014 the number is what is being kept.
{{ ln }}
{{ b.label }} {{ b.count }}
SALVAGE {{ dismYields }}
{{ mhatchTitle }}
{{ rw.grade }} ×{{ rw.count }}
{{ hc.badge }}
{{ mhatchMut }}
{{ slotShopTitle }}
{{ slotBuy.headline }} {{ slotBuy.capText }}
Nothing left to buy.
{{ slotBuy.costText }} · {{ slotBuy.haveText }}
Current capacity: {{ invCap }} / {{ invMaxCap }} slots
{{ p.n }}
{{ p.slots }}
{{ p.price }}
Wraithgold purchases are not live during the alpha. Slots are permanent for this save.
PURCHASE SUCCESSFUL
{{ slotOkText }}
ACCOUNTLv {{ playerLevel }}POWER{{ charPowerText }}{{ ultBox.tag }}“{{ ultBox.name }}”⚿ {{ lk.auto_optimise.line }}
{{ c.g }}{{ c.q }}
AUTO-OPTIMIZE · PREVIEW
{{ optMetricLabel }} {{ optPowerFrom }} → {{ optPowerTo }}{{ optOverallNote }}  ·  {{ optBagNote }}  ·  creatures, souls and scrolls untouched
{{ r.slot }}
{{ r.fromName }} → {{ r.toName }}
sockets: {{ r.fromSock }} → {{ r.toSock }}
{{ optUnchanged }} slot(s) unchanged
{{ optUnfitNote }}
⚿ {{ lk.souls.line }}
{{ invSoulName }} {{ invClassName }} CLASSES ▾
{{ invSoulEl }}
▲
{{ invClassName }}Class Lv {{ invSoulLevel }}
{{ classXpLabel }} · to next
{{ st.k }}{{ st.v }}
{{ s.tierRoman }}
{{ s.statVal }} {{ s.statAbbr }}
ILLEGAL {{ s.illegalWhy }}
{{ s.slot }} — Empty
{{ e2.num }} {{ e2.abbr }}
{{ s.soulGlyph }} {{ s.soulGGlyph }}
▲
{{ s.srLevel }}
NO SOUL SLOTTED
{{ s.srName }}
{{ s.srPower }} {{ s.srCd }}{{ s.srDur }} {{ s.srIconsEl }}
{{ s.srScopeAlt }}
{{ s.srText }}
{{ eqItem.name }} {{ eqItem.tier }}
{{ eqItem.grade }}
{{ eqItem.base }}
{{ eqItem.effect }}
{{ eqHover.name }}
{{ eqHover.pc }}
{{ eqHover.meta }}
{{ eqHover.fxEl }}
{{ eqHover.text }}
SOUL CRYSTALS
{{ c.name }}
{{ c.apt }}
{{ c.badge }}
{{ crystalHover.s1 }}
→
{{ crystalHover.s2 }}
→
{{ crystalHover.s3 }}
A character soul is always bound — it can be exchanged but never removed. Warrior is the default soul.
{{ m.name }}
{{ m.plateLine }}
{{ m.plateType }}
{{ m.name }} {{ m.grade }} Lv {{ m.level }}
{{ st.k }} {{ st.v }}
{{ m.apt }}
{{ m.gGlyph }}
▲
{{ mv.n }}
{{ mv.power }} {{ mv.cdText }}{{ mv.durText }} {{ mv.iconsEl }}
{{ t.tierRoman }}
ILLEGAL {{ t.illegalWhy }}
{{ t.statVal }} {{ t.statAbbr }}
{{ t.slot }} — Empty
{{ e2.num }} {{ e2.abbr }}
EQUIP · {{ eqSlotName }}
{{ eqUpgLabel }} {{ eqUpgMeta }}
⚿ {{ lk.devour.line }}
{{ eqCurrent.upgLabel }} {{ eqCurrent.upgMeta }}
CURRENTLY SLOTTED — {{ eqCurrent.removeHint }}
{{ eqCurrent.name }}
{{ eqCurrent.gGlyph }}
{{ eqCurrent.meta }}
{{ eqCurrent.sockInfo }}
{{ eqCurrent.mvName }} {{ eqCurrent.power }} {{ eqCurrent.cd }} {{ eqCurrent.iconsEl }}
{{ eqCurrent.apt }}
{{ eqCurrent.stat }}
AVAILABLE
{{ c.blockWhy }}
{{ c.gGlyph }}
{{ c.name }}
{{ c.meta2 }}
{{ c.apt }}
{{ stt.k }}
{{ stt.v }}
{{ soulFiltLabel }}
CLEAR
{{ soulFiltCount }}
{{ ax.label }}
{{ op.v }}
NO SOUL IN YOUR BAG MATCHES THAT. CLEAR A FILTER TO SEE MORE.
{{ c.blockWhy }}
{{ c.tierRoman }}
{{ c.name }}
{{ c.meta }}
SOCKETED: {{ c.sockInfo }}
{{ c.mvName }} {{ c.power }} {{ c.cd }} {{ c.iconsEl }}
{{ c.stat }}{{ c.qty }}
No items in inventory fit this slot.
✦ SCROLL · {{ scrollSeq.tier }} ✦
{{ scrollSeq.name }}
INSCRIBED UPON {{ scrollSeq.host }}
{{ scrollSeq.ench }} · {{ scrollSeq.stat }}
BAND {{ scrollSeq.band }}
{{ scrollSeq.shown }}
{{ scrollSeq.lo }}{{ scrollSeq.hi }}
{{ scrollSeq.verdict }}
⚠ REPLACE SOCKETABLE
Socketing {{ scNewName }} will DESTROY the currently slotted {{ scOldName }}. This cannot be undone.
{{ itemDet.name }}
{{ itemDet.meta }}
{{ itemDet.stat }}
{{ itemDet.desc }}
{{ rw.k }}
{{ rw.v }}
COMPARED WITH WHAT YOU WEAR
{{ cp.slot }}
{{ cp.curName }} {{ cp.curStat }} {{ cp.curSock }}
This item {{ cp.newStat }} {{ cp.newSock }}
{{ cp.delta }} {{ cp.sockDelta }}
Worn totals include anything socketed. Slot counts are gem + rune + scroll.
{{ itemDet.equipLabel }} ›
▲ UPGRADE
{{ itemDet.bossLabel }}
⚒ DISMANTLE
Dismantles for {{ itemDet.dismNote }}
CLOSE
CODEX
BOSS DROPS · NEXT BOSS, FLOOR {{ codexDrops.bossFloor }}
Every boss kill drops {{ codexDrops.gear }} piece of gear and {{ codexDrops.egg }} egg. The gear grade is rolled {{ codexDrops.ruleText }} ({{ codexDrops.bandLabel }}):
{{ dr.grade }} {{ dr.pct }}
Egg line by rarity: {{ eg.k }} {{ eg.pct }}
{{ cc.num }}
{{ cc.name }}
{{ cc.err }}
{{ hatchV.seqText }} CLICK · SKIP    HOLD · FAST
{{ hatchV.mistEl }}
{{ hatchV.eggName }}
{{ hatchV.eggGrade }} Egg
HATCH GRADE CHANCES
{{ o.grade }}
{{ o.pct }}
Mutant
alternate colour · cosmetic
{{ hatchV.mutePct }}%
{{ hatchV.message }}
{{ hatchV.sexGlyph }}
{{ atlasCrName }}
FLOOR MAP
{{ fl.floor }}
{{ fl.theme }}
☠ {{ fl.bossName }}
{{ fl.stGlyph }}
⚿
BOSS KEYS
× {{ fl.keyCount }}
{{ sheetV.name }} {{ ty.n }} {{ sheetV.meta }} ⚿ {{ lk.devour.line }}
EXPERIENCE {{ sheetV.xpLabel }}
SOUL · WHEN SLOTTED IN PASSIVE ARMOUR
{{ sl.slot }} {{ sl.text }} {{ sl.scopeAlt }}
APTITUDE
{{ sheetV.aptSvg }}
MOVES
{{ mv.n }} {{ mv.lvl }} {{ mv.info }} {{ mv.iconsEl }}
{{ mv.desc }}
{{ mv.upNote }}
ADVANCEMENT LINE
{{ ev.n }}
{{ ev.floors }}
{{ ev.evolveNote }}
→
GAME SETTINGS
{{ sr.label }}
{{ o.label }}
{{ o.desc }}
{{ o.val }}
{{ o.lockGlyph }}
› {{ o.val }} {{ o.keyLabel }}
{{ setNote }}
{{ setDlg.title }}
{{ setDlg.body }}
BREEDING
{{ breedFoodFmt }}
⚿ {{ lk.souls.line }}
{{ p.pauseText }}
CHOOSE PARENT
{{ p.m.name }}
{{ p.m.meta }}
CHOOSE PARENT
{{ p.f.name }}
{{ p.f.meta }}
⚿
extra pens buy parallelism, not throughput
DLC
⚿
DLC EXPANSION
Available with the Menagerie expansion
{{ pickTitle }}
{{ ch.t }}
{{ pickEmptyText }}
{{ c.glyph }} {{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
{{ c.types }}
{{ puName }} GROWS STRONGER
REACHED LEVEL {{ puLv }}
{{ r.tag }}
{{ r.oldName }} {{ r.oldMeta }}
{{ r.oldEff }}
➞
{{ r.newName }} {{ r.newMeta }}
{{ r.newEff }}
VICTORY
WIN STREAK {{ streakX }} / {{ streakY }}
✦ YOU HAVE CLEARED FLOOR {{ floorNum }}! ✦
EXPERIENCE EARNED
{{ c.name }}
+{{ c.xp }} {{ c.lvText }}
{{ sl.name }} {{ sl.lvText }}
+{{ sl.xp }}
SPOILS
{{ rwLostText }}
{{ it.name }} {{ it.sub }} {{ it.tierRoman }}
{{ evoFromEl }} {{ evoBlackEl }} {{ evoToEl }} {{ flamesEl }}
{{ evoBurstEl }}
{{ evoFromName }} is changing…
{{ evoFromName }} became {{ evoToName }}!
YOU WERE
DEFEATED
WIN STREAK
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
0 / {{ streakY }}
STREAK BROKEN
0 / {{ streakY }}
{{ bossIntroEl }}
{{ floorCreaturesEl }}
{{ floorMapName }}
CHOOSE YOUR QUARRY
{{ abyssNum }}
THE ABYSS DEEPENS
☠
{{ apLabel }}
{{ apSubText }}
{{ apKeys }}
{{ portalPrevLabel }}
{{ portalPrevFloor }}
{{ floorStreakLabel }}
{{ floorStreakX }} / {{ floorStreakY }}
☠
THE INFINITE ABYSS
Win {{ abyssNeed }} battles in a row to sink one floor deeper. The number never stops.
Lose once and the Abyss throws you back to 121. Only a death does: leave or reload and your number waits for you.
Every floor deeper, every monster grows 1% stronger, compounding. Here: {{ abyssMultText }}.
Monsters and rewards are always floor 119's. This is a challenge, not a farm.
Your deepest floor goes on the rankings. Deepest: {{ abyssBest }}
{{ letterTitle }}
{{ ln.t }}
THE SKULL BEAT YOU
{{ skullDefeatName }}
{{ skullDefeatDesc }}
Every Apex boss past floor 100 carries a skull status like this one. Hover it in battle to read the mechanic before you commit.
{{ transitGlyph }}
{{ transitTitle }}
{{ transitFloor }}
{{ transitSub }}
{{ bossDen }}
FLOOR BOSS LAIR
{{ challengeLabel }}
{{ bossAutoLabel }}{{ bossAutoHint }}
⚿ BOSS KEYS {{ bossKeys }} {{ bossHovHint }}
{{ bossEnergyEl }}
Energy gathers at the platform…
{{ bossRespawnSec }}
THE ALPHA REFORMS
← RETURN
{{ bossReturnFloor }}
↑ ASCEND
{{ bAscSubText }}
☠
THE INFINITE ABYSS
{{ abyssPortalSub }}
SCENE
STREAK {{ devStreak }}
PVP ARENA
AUTO PVP
{{ autoTierName }} {{ autopvpRatingStr }} RATING
⚿ {{ lk.auto_pvp.line }}
{{ autopvpTicketsStr }}  ·  {{ autopvpRecordStr }}
You attack with the team you have equipped now. Your defense is your daily snapshot — re-gearing shows up on defense at the next reset.
{{ pvpNoteT }}
{{ pvpNoteD }}
COMPETITIVE PVP
{{ pvpTierName }} {{ pvpRatingStr }} {{ pvpWLStr }}
⚿ {{ lk.competitive_pvp.line }}
{{ pvpBandStr }}
RANKINGS
{{ boardCutText }}
{{ pn.title }}
NO ENTRIES YET
{{ lr.rank }} {{ lr.name }}
{{ th.alt }}
{{ lr.tier }} {{ lr.val }}
{{ pn.meRank }} {{ pn.meName }}
{{ th.alt }}
{{ pn.meTier }} {{ pn.meVal }}
ROUND {{ pvpClockRound }}
BANK {{ pvpClockBank }}
{{ pvpGameStr }}
{{ pvpRampStr }}
{{ pvpOppStr }}
ORDERS SEALED — WAITING FOR OPPONENT
⚠ {{ pvpDcStr }}
{{ pvpBetweenScore }}
{{ pvpBetweenStr }}
OPPONENT FOUND
{{ pvpSplashName }}
{{ pvpSplashMeta }}
BEST OF 3 · TEAM LOCKED · DOUBLE-BLIND PICKS
ARENA MATCH
{{ pvpResultTitle }}
{{ pvpResultSub }}
RATING
{{ pvpResultRating }} ({{ pvpResultDelta }})
Arena battles grant no spoils, experience, or streak — rating alone.
{{ resumeNote }}
{{ replayLabel }}
REPLAY COMPLETE
deterministic playback — identical to the match, every roll
▲{{ advFloorLabel }}
⚔ {{ queueIconLabel }}
MATCH FOUND!
{{ pvpAcceptName }}
{{ pvpAcceptMeta }}
{{ pvpAcceptLeft }}
SECONDS TO JOIN — THE QUEUE KEEPS LOOKING EITHER WAY
PREMIUM SHOP
{{ shopWgCur.g }}{{ shopWg }}
{{ shopRows }}
{{ shopNote }}
CLASSES
⚿ {{ k.lkUpg.line }}
✦ MAX
{{ k.chain }} {{ k.access }}
Class + T1 weapons. No creatures.
{{ k.ultLearn }}
{{ k.ultName }}
{{ k.ultDesc }}
✦ ACTIVE
⚿ {{ k.lkBuy.line }}
{{ k.priceTxt }}{{ k.shortTxt }}
NOT PURCHASABLE
Unlocks are account-wide and permanent. Switching unequips all 8 gear slots back to the inventory — sockets stay on their items.
{{ clsConfirmV.title }}
{{ clsConfirmV.body }}
Before you climb
How old are you?
Asked once. Your account keeps only whether you are old enough to play here, never the number itself. See the Privacy Policy under Settings › Legal & Support.
{{ cc.age.err }}
CONTINUE
Herumon Tower is not available to players under {{ cc.age.min }}.
No account is kept for you. The sign-in you used has been signed out, and anything it created is deleted within seven days. Questions go to the address on the Privacy Policy.
Choose your Path
The tower stirs… (loading class data)
{{ k.chain }}
{{ sg.n }}
{{ sg.apt }}
{{ c.name }}
{{ c.types }} · Worn
{{ c.name }}
{{ c.apt }}
{{ c.types }}
You can unlock all jobs by clicking your name in the Equipment menu.
CHAMPION NAME
{{ cc.heroFinal }}
{{ cc.clsStage1 }} · STAGE 1 · THE TOWER AWAITS
{{ cc.clsStage1 }}
{{ cc.chosenName }}
{{ c.name }} {{ c.gGlyph }}
Worn · Lv 1 · {{ c.types }}
ARMAMENT · TIER 1
{{ w.name }} · {{ w.slot }}
{{ w.eff }}
NAME YOUR CHAMPION TO CONFIRM
⚿ {{ lk.autoplay.line }}
{{ bt.label }}
{{ bt.name }}
{{ bt.desc }}
{{ bt.status }}
{{ bt.hint }}
BURN INCENSE TO GET MORE SPAWNS
ADD BAIT TO HALVE THE WAIT
{{ droughtText }}
BUG REPORT SENT!
Thank you — it went in with your recent play and any errors on record.
CLOSE
REPORT A BUG
{{ fbCtxLine }}
{{ fk.label }}
Your recent play and any errors the game has thrown are attached automatically.
{{ fbErr }}
{{ fbSendLabel }}
CANCEL
ALL-IN
{{ upg.allBody }}
{{ upg.allAfford }}
Every attempt spends the resource. There is no refund for the ones that fail.
CANCEL
UPGRADE
{{ upg.name }}
{{ upg.seqText }}CLICK · SKIP    HOLD · FAST
{{ upg.from }} → {{ upg.to }}
{{ upg.costLine }}{{ upg.maxMsg }}
A failed attempt spends the resource and changes nothing else.
{{ upg.msg }}
{{ upg.seqWord }}
{{ upg.seqSub }}
{{ upg.pity }}
⚿ {{ lk.upgrade_all.line }}
CLOSE
† DEVOUR
CONSUMER
{{ dvC.name }}
{{ dvC.meta }}
MUTANT
⟵
WILL BE CONSUMED
{{ dvF.name }}
{{ dvF.meta }}
MUTANT
+
SELECT FODDER
A creature, or a Devour item from the soul bag
{{ dvPreview }}
SELECT FODDER — it will be consumed
{{ ch.name }} {{ ch.qty }}
{{ ch.meta }}
{{ ch.why }}
{{ dvPageLabel }}
Nothing in the soul bag can be consumed.
{{ dvSeqV.line }}
{{ dvSeqV.sub }}
LEVEL UP
TAP TO SKIP
{{ breedToastText }}
{{ dismDoneTitle }}
{{ r.glyph }} {{ r.name }} {{ r.qty }}
NO SALVAGE VALUE
{{ dismDoneRefund }}
CLOSE
⚠ {{ breedMsgTitle }}
{{ breedMsgBody }}